higgsfield-websites
Build, edit, and deploy full-stack websites, apps and games via the Higgsfield CLI (`higgsfield website …`). Each is a React 19 + TanStack Start SSR app in one Cloudflare Worker (D1/R2/KV/DO/Containers). THREE product types, picked via `--type` on create: `website` (standalone, no Higgsfield integration — references/website-flow.md), `app` (Sign in with Higgsfield + fnf SDK, Quanta — references/app-flow.md), `game` (realtime multiplayer rooms — references/game-flow.md). Routes to the right flow;
Install
npx skills add https://github.com/higgsfield-ai/skills --skill higgsfield-websitesSkill: Quanta Design
Higgsfield-SDK apps only. Use Quanta ONLY for app surfaces that integrate the Higgsfield fnf SDK — generation consoles and fnf-backed tools (image/video generation, media upload, profile, workspace, credits, generation feed/history) — for layout, styling, fonts, buttons, components, responsive composition, empty/loading/error states, and premium polish.
Do not use for anything that does not call the Higgsfield SDK — marketing/
landing pages, portfolios, brochure/creative sites, and general SaaS/dashboards/
tools build from their template recipe with custom Tailwind/CSS, not
@higgsfield/quanta/* components or q-prefixed semantic utilities.
This skill has two layers. Layer 1 (UX Craft) decides what to build and how it must behave — surface choice, interaction, keyboard, forms, motion, states. Layer 2 (Quanta Implementation) decides what everything is made of — tokens, components, typography, spacing. Never invent colors, fonts, or component styles: those decisions are already made by Quanta. UX rules below are expressed in Quanta vocabulary on purpose.
Before coding, read app/packages/quanta/ai/AGENTS.md. That package guide is the
canonical Quanta API/token reference — RELY ON IT for component props, variants,
and tokens; do NOT open or grep the component .tsx source to re-derive prop
names (it's already documented there, and re-deriving it wastes time). This
skill explains how this template must compose Quanta into generated fnf-SDK app
UIs.
One exception to "don't read the source": compound-component parts. For a
prop on a compound part (Modal.Header, Modal.Footer, Card.*, Vault.*,
Grid) whose mistake is a HARD compile error — or worse, a SILENT one — a
10-second look at that one component file is worth it. Known traps:
Modal.Headerhas NOtitleprop;Modal.Footerhas NOactionsprop. Compose them:<Modal.Header><Modal.Title>…</Modal.Title><Modal.CloseButton/></Modal.Header>and<Modal.Footer><Modal.FooterActions>…buttons…</Modal.FooterActions></Modal.Footer>.Modal.Footer actions={…}is a hard error;Modal.Header title="…"is the dangerous one —titletype-checks as a native HTML attribute (it renders as a hover tooltip) so the build passes but no heading shows. (Vault.FooterandCard.FooterDO takeactions— the parts are not uniform, which is exactly why you check.)Grid/VirtualGridminColWidthis a CSS length STRING ("13rem"), not a number —minColWidth={200}fails to type-check.
LAYER 1 — UX CRAFT
These rules fix the "almost right but feels off" class of bugs: dead hover states, unlabeled icons, forms that yell on every keystroke, spinners that never end, modals you can't escape. They are ranked: CRITICAL rules are never skipped; HIGH/MEDIUM rules are skipped only with a concrete reason.
Surface Selection (what to build first)
Match the first screen to the product type. The product surface itself is screen one — never a splash, never a marketing hero.
Density: consoles and tables run tight (gap-3, p-4); content-first surfaces
(feed, gallery, forms) run spacious (gap-4 md:gap-6, p-4 md:p-6 xl:p-8). Pick one density per region, not per element.
Interaction (CRITICAL)
- Touch targets ≥ 44×44px, ≥ 8px apart. Small visual icons get padding or
iconOnlyButton sizing, not a bigger glyph. - Every clickable element:
cursor-pointer, visible hover AND pressed feedback within ~100ms. Hover is an enhancement, never the only signal — mobile has no hover. - Async actions: disable the trigger + show progress (
Progress, or aLoader size="xs" color="neutral"child inside the busy Button — there is NO Buttonloadingprop). Never leave a button clickable while its request is in flight; never swap UI with no feedback for >300ms — show skeleton surfaces, not a lone spinner, for longer loads. - Disabled = semantic
disabledattribute + Quanta disabled styling +text-q-text-disabled, not just faded opacity that still accepts clicks. - Destructive actions:
danger/dangerSoftButton, spatially separated from the primary action, confirmed viaModal— and prefer an "Undo"toastover a confirm dialog for reversible bulk actions. - Drag interactions need a movement threshold (~6px) so clicks don't become accidental drags, and real-time visual tracking while dragging.
Keyboard & Focus (CRITICAL)
:focus-visiblering on every interactive element; never remove outlines. Tab order must match visual order.Esccloses the topmost overlay (Modal, Vault, Dropdown, Command) — one layer at a time. Every overlay also has a visible close affordance.- Modals trap focus while open and restore focus to the trigger on close.
- Icon-only controls carry an accessible label (
aria-label/ QuantaiconOnlylabeling). Meaningful images get alt text; decorative ones getalt="". - Toasts must not steal focus —
Toasterannounces politely; keep toasts 3–5s with an action button when there is something to act on. - Don't convey state by color alone: pair color with an icon, label, or
Badge.
Overlay Layering (CRITICAL)
- Use Quanta
Select,Dropdown,Popover,Modal, andVaultwith the portal/layer behavior documented inapp/packages/quanta/ai/AGENTS.md. Popup content must escape a scrolling oroverflow-*clipping ancestor; do not render a selector menu as an inline absolutely-positioned child of a creation rail, sticky footer, Modal, or Vault. - Preserve the semantic layer stack. Use only documented Quanta z-layer
utilities for app-local surfaces; never patch one collision with arbitrary
z-[9999], and never assign every popupz-q-modal. Avoid accidental local stacking contexts (transform,filter,opacity,isolation, or a positioned element withz-index) on wrappers around selector triggers. - In nested overlays,
Esccloses the selector/popover first, then the parent Modal/Vault. Test pointer, keyboard, focus trap/restore, and click-outside behavior with the selector open near every viewport edge.
Forms & Feedback (HIGH)
- Every input has a visible label (Quanta
Input/Textarealabelprop), not a placeholder-only label. Helper text under complex fields, persistent. - Validate on blur or submit — not on every keystroke. Error appears under the offending field, states cause + fix ("Prompt is empty — describe what to generate"), and the first invalid field gets focus after a failed submit.
- Use semantic input types (
email,number,url) and autocomplete attributes. - Submit flows end in a visible outcome: success
toast/state change, or error with a retry path. A timeout is an error with retry, not silence. - Multi-step flows show progress and allow going back; confirm before dismissing a Modal/Vault with unsaved input.
Layout & Responsive (HIGH)
- Mobile-first;
min-h-dvh(never100vh); no page-level horizontal scroll — wide content (boards, tables) scrolls inside its ownoverflow-x-autoregion. - Constrain everything:
min-w-0+truncateon flexible text (withtitlefor the full value),minmax(0,1fr)grid columns,max-w-*on long-form text. - Fixed bars (sticky submit rows, floating composers) reserve space for
content (
pb-*on scroll regions); respect safe areas on mobile. - One primary CTA per screen; secondary actions are visually subordinate
(
tertiary/ghost). When actions overflow a toolbar, collapse intoDropdown, don't shrink buttons. - Current location is always visible: active nav item highlighted independent of hover; back navigation preserves scroll and filter state.
- Breakpoint behavior: sidebars collapse behind
Tabs/Vaultbelow desktop; verify at 375px, tablet, and desktop before delivery. - Generated-media grids use responsive
auto-fitcolumns and each card's real result/submitted aspect ratio. Keep the full image/video visible; one shared 16:9 or square cover crop is only for curated marketing/preset thumbnails, never Results, History, or a Simple app's generated output.
Motion (MEDIUM)
- Micro-interactions 150–300ms; complex transitions ≤ 400ms; exits ~60–70% of enter duration. Ease-out on enter, ease-in on exit.
- Animate
transform/opacityonly — neverwidth/height/top/left, and animations must not cause layout shift. - Animate 1–2 key elements per view; stagger list entrances 30–50ms per item. Motion expresses cause and effect (panel slides from its trigger side, modal scales from center) — no decorative-only movement.
- Respect
prefers-reduced-motionglobally; never block input while something animates.
Data & Charts (LOW — dashboards only)
- Trend → line, comparison → bar, proportion → donut (≤5 slices, else bar).
- Legends visible, tooltips on hover/tap, gridlines low-contrast
(
border-q-border-subtleweight), numberstabular-numsand locale-formatted. - Loading chart = skeleton, empty chart = designed empty state, failed chart = error with retry. Never render a bare axis frame.
LAYER 2 — QUANTA IMPLEMENTATION
Higgsfield Integration Rules
Apps render INSIDE Higgsfield — they must be indistinguishable from Higgsfield's own products.
- NEVER customize Quanta styles, and NEVER modify Quanta itself. No
className overrides that change a component's look, no color/size/font
overrides on quanta components, no re-theming, and never edit the vendored
@higgsfield/quantapackage. Compose, don't restyle. If a Quanta component doesn't fit without customization (a variant/behavior it doesn't offer), do NOT bend it — build a small custom component from Quanta primitives instead (rule 5). - NO app header. Apps render inside Higgsfield, whose chrome already
provides the global header, credits/balance, and account controls — never
add a top header/app bar, brand/logo row, or nav bar inside the app, and
never render credits/balance or sign-out controls. In-app navigation lives
in a Quanta
Sidebar(see the Studio layout,app/src/layouts/studio.tsx) or inline controls (tabs, steppers); a page title is just a heading inside the work area. - When a piece of UI you want doesn't exist in Quanta, build it inside the app from Quanta primitives with zero customization — never import a third-party UI library or hand-roll a different visual language (see rule 5).
- Always dark. The template pins
data-theme="default-dark"(+color-scheme: dark) on<html>— apps are permanently dark like every Higgsfield product. Never add a theme toggle or a light mode, never usedark:-conditional styling (there is no light state), and never wire quanta's bootstrapScript/ThemeController theme switching. - Fill gaps with your OWN components, built from Quanta primitives +
q-tokens, in the app's ownapp/src/components/(date picker, calendar, sortable data table, multiselect autocomplete, color picker, …). Compose Quanta primitives (Button,Input,Dropdown,Popover,Modal, …) andq-utility classes into the piece you need, matching Quanta's tokens and spacing so it's indistinguishable from a built-in. There is NO fallback design system: never add a third-party UI dependency (no shadcn, no MUI, no Radix, etc.), and never restyle a Quanta component to force a fit.
Template Wiring
Quanta is already wired through app/src/styles.css.
Keep these pieces:
@import "@higgsfield/quanta/tailwind.css";- This single Tailwind entry imports Quanta primitives, theme variables, typography, z-index, border-width, and q-* component utilities.
@source "../packages/quanta/src";- Required because Quanta is vendored in
app/packages/; Tailwind must scan component source so literal class strings are generated.
- Required because Quanta is vendored in
@theme { --spacing: 0.25rem; }- Restores native Tailwind spacing for generated app layout.
@theme inline { ... }- Maps shadcn-style semantic aliases to Quanta variables so legacy scaffold pieces still render while new UI uses Quanta.
bootstrapScript()inapp/src/routes/__root.tsx- Keeps persisted theme/brand from flashing on first paint.
Do not remove or duplicate these imports. Do not import Quanta CSS again inside individual components.
Responsive variants: Tailwind defaults (sm: md: lg: xl:) plus quanta's
q-tablet: (768px), q-desktop: (1280px), q-wide: (1920px). tablet:/desktop:
do NOT exist — they compile to nothing.
Current Spacing And Token Rules
This is the rule agents must remember:
- App layout spacing is native Tailwind:
p-4,px-6,gap-3,mt-6,h-10,w-80,min-h-dvh. - Quanta semantic styling is q-prefixed:
bg-q-background-primary,text-q-body-md-regular,border-q-border-subtle,z-q-modal. - Old numeric spacing classes are wrong for app layout: do not write
p-400,px-400,gap-200,mt-300. - Do not use raw q-spacing vars in app code: avoid
p-q-400unless you are intentionally maintaining Quanta internals. Generated app screens should use native spacing.
Good:
Bad:
Component Priority
Use Quanta components before legacy app/src/components/ui/*, before direct Radix,
and before third-party equivalents.
Legacy shadcn-style components may remain for scaffold compatibility, but new
client UI should not start there. Also do not import cmdk, sonner, or
vaul directly for new UI; Quanta already wraps those interaction patterns with
the correct visual system.
Core Imports
Mount one <Toaster /> near the root shell before calling toast.*.
Premium App Layout Rules
Generated app UIs must look designed, not like raw low-level layouts.
- Start with the product surface. If the task is a notes app, editor, dashboard, generator, gallery, CRM, or workspace, make that actual interface the first screen. Use the Surface Selection table in Layer 1 to pick the shape.
- Use a stable shell. Prefer
min-h-dvh bg-q-background-primary text-q-text-primaryand scroll regions withmin-h-0 overflow-auto. No header/top bar — apps render inside Higgsfield; actions live in the work area's own toolbar row or the sidebar. - Use meaningful regions. Most product tools need a sidebar/list, a main work area, and optionally an inspector/action rail.
- Give regions enough space. Start with
p-4 md:p-6 xl:p-8,gap-4 md:gap-6, and tighten only for dense tables/toolbars. - Constrain text and panels. Use
min-w-0,truncate,max-w-*,grid-cols-*, andminmax(0,1fr)patterns so content never overlaps. - Make state visible. Selected rows, hover states, focus states, empty states, loading states, and errors should be designed surfaces, not bare text.
- Avoid card soup. Do not put cards inside cards inside cards. Use shells, sidebars, bands, lists, workspaces, and repeated item cards only where they are semantically useful.
- Use icons for tools. Icon-only buttons need
iconOnlyand an accessible label. Do not write text labels into tiny square controls. Never use emojis as icons — vector icons only, ONE icon family: Google Material Symbols outlined 400, imported per icon (import Star from "@material-symbols/svg-400/outlined/star_shine.svg?react", sized via width/height props);-fillvariants only for very small glyphs. - Keep palettes balanced. Quanta already provides dark surfaces and brand accents. Avoid one-note purple/blue gradients, random blur blobs, and raw decorative shapes.
Layout Recipes
Code layouts (preferred starting points)
The template ships six layout screens as REAL CODE in
app/src/layouts/ — start from the closest one, copy it into your route, and
adapt it from the code (and the reusable pieces in app/src/components), never
from a screenshot. See references/app-layouts.md + app/src/layouts/AGENTS.md
for each one's full anatomy.
When none fits and the user asks for a custom shell, compose one of the generic shapes below.
App shell
No app header — the title/actions are a row inside the work area; Higgsfield's host chrome provides the global header.
Split editor/tool
Use this for notes, editors, project feeds, and dashboards.
Collapse sidebars behind Tabs, Dropdown, or Vault on smaller screens when
space is tight.
Form panel
Use cards for real grouped content, not as a wrapper around every section.
Typography Rules
Use Quanta composite typography utilities. Do not make the whole app
text-sm font-medium.
The composite utilities carry the brand fonts: title/headline/display utilities render Space Grotesk (the brand headline face) and body renders Inter — use the composite utility and the right font comes with it. Never import fonts.
Color text with semantic utilities:
- Primary:
text-q-text-primary - Supporting:
text-q-text-secondary - Low emphasis:
text-q-text-tertiary - Disabled:
text-q-text-disabled - On brand/inverse surfaces:
text-q-text-inverse
Readability details: prefer wrapping over truncation; when truncating, add
truncate + title. Use tabular-nums for counters, prices, timers, and table
number columns so digits don't jitter.
Button Rules
Use @higgsfield/quanta/button.
- Default size is
md. Setsize="md"on Buttons by default — Quanta's own default issm, which reads too small on app surfaces, so passmdexplicitly (drop tosm/xsonly in genuinely dense toolbars/pills, per below). - Main/generate action:
variant="marketingPrimary" size="md"— the accent CTA every Higgsfield product uses for the generate/main action (like the composer's GENERATE button). - Generate buttons ALWAYS show the credit cost INSIDE the button, formatted
{label} {sparkles icon} {credits}— the sparkle is the branded asset (import Sparkles from "@/assets/icon-sparkles-soft.svg?react", 14px) and the credits number inherits the label's font (no smaller/other typography) — never a separate cost line outside the button, never a costless generate button. See any template scaffold's submit. - Variant colors do NOT follow the names:
primary= flat LIME,secondary= solid WHITE,tertiary= dark white/10 glass,ghost= transparent. Ordinary actions and navigation use the darktertiary/ghost;secondary(white) only where the real product shows a white button; flat limeprimaryis almost never right — the lime CTA ismarketingPrimary(3D bevel). - Destructive action:
dangerordangerSoft. - Soft brand emphasis:
brandSoft. - Marketing accents:
marketingPrimary,marketingSecondary,marketingTertiary,marketingGhost. - Busy: render a
Loader size="xs" color="neutral"child while the request is in flight — there is NO Buttonloadingprop. - Dense toolbars use
size="sm"orsize="xs". - Icon-only buttons must pass
iconOnly, fixed dimensions from the component, and an accessible label.
State Rules
Every generated app UI should have credible states:
- Loading:
Progress, skeleton-like surfaces, or disabled controls. Anything over ~300ms shows a skeleton; anything async disables its trigger. - Empty: a centered or region-local empty state with a title, supporting text, and a relevant action.
- Error: a styled message with retry/action; do not dump raw stack traces.
- Disabled/unavailable: disabled controls plus short explanation when needed.
- Selected/current: visible selected state independent of hover.
- Mutations feel instant: update the UI optimistically, reconcile on response,
and offer
toast+ Undo for destructive/bulk operations.
Debugging Missing Styles
When styles look missing or spacing collapses:
- Check
app/src/styles.cssstill imports@higgsfield/quanta/tailwind.css. - Check
@source "../packages/quanta/src";is present. - Check
@theme { --spacing: 0.25rem; }is still present after the Quanta import to restore normal Tailwind layout spacing in generated app UIs. - Check the app uses native spacing (
p-4,gap-2) and q-prefixed semantic utilities (bg-q-*,text-q-*). - Check imports are from Quanta subpaths like
@higgsfield/quanta/button. - Check
app/packages/quanta/package.jsonstill depends on@base-ui/react.
Run a quick stale-spacing scan when layouts look wrong:
Fix any hits in app/source code to native spacing (px-4, py-3, mt-3,
gap-2). It is fine for docs to mention old classes only inside bad examples.
Anti-Patterns
- Raw palette classes like
bg-red-500,text-zinc-400, and raw hex values inclassName/style. - Invented
q-*utilities likebg-q-card-primary. tablet:/desktop:responsive variants — they do not exist; usemd:/xl:(or quanta'sq-tablet:/q-desktop:/q-wide:).- Old spacing token classes:
p-400,px-400,gap-200,mt-300. - Raw q-spacing in app code:
p-q-400, unless maintaining Quanta internals. - Arbitrary text sizes such as
text-[13px]. - Splitting Quanta typography into
text-xl font-semibold. - Custom fonts / Google Fonts imports — Quanta typography is the type system.
- Restyling Quanta components: className/color/size/font overrides that change how a component looks, or any re-theming.
- Credits/balance displays or sign-out/account controls inside the app — the Higgsfield host chrome owns those.
- Floating loose text/actions on the canvas without a shell or region.
- Hover-only selected states; hover-only affordances of any kind.
- Empty/loading/error states as bare text.
- Emojis as icons; mixed icon families or stroke widths.
- Placeholder-only form labels; errors shown only in a toast or page top.
- Removing focus outlines; positive
tabindex. - Direct
cmdk,sonner,vaul, Radix, or Base UI usage for new app UI when Quanta already provides the pattern.
Pre-Delivery Checklist
Mechanical scan first:
Any hit in app source is a defect (docs/bad-examples excluded).
Then verify by hand:
- First screen is the product surface, inside a stable shell
- All styling via q-tokens and Quanta components; spacing via native Tailwind
- Quanta components unstyled (no restyling overrides); no app header/top bar, no credits/balance or sign-out controls anywhere (apps render inside Higgsfield — host chrome owns those)
- Dark only: no theme toggle, no light mode, no
dark:styling; every generate button reads{label} {sparkles} {credits}(the branded@/assets/icon-sparkles-soft.svgicon, credits in the label's font); non-generation buttons use the darktertiary/ghost - One icon family: Google Material Symbols outlined 400
(
@material-symbols/svg-400/outlined/<name>.svg?react),-fillvariants only for tiny glyphs — never lucide or a second icon set - Every interactive element: cursor-pointer, hover + pressed feedback,
visible
:focus-visiblering - Touch targets ≥ 44px; icon-only controls have accessible labels
-
Esccloses overlays; modals trap and restore focus - Select/Dropdown/Popover content portals above its owning Modal/Vault and is neither clipped by a scroll rail nor hidden behind a sticky surface
- Forms: visible labels, validation on blur/submit, error under field with a fix, focus moves to first invalid field
- Async: triggers disable while pending; >300ms shows skeleton; success and failure both have designed outcomes (toast / retry)
- Empty, loading, error, and selected states exist for every list/region
- Destructive actions: danger variant, separated, confirmed or undoable
- No page-level horizontal scroll; text truncates with
min-w-0/truncate; checked at 375px, tablet, desktop - Mixed 1:1, 4:3, 16:9, and 9:16 generation cards reflow with
auto-fitcolumns and preserve complete media instead of inheriting one preset crop - Motion 150–300ms, transform/opacity only,
prefers-reduced-motionrespected - State never conveyed by color alone