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Systems

Design systems, component architecture, and scalable UI foundations.

  • archify-tuning

    Improve Archify diagram accuracy, visual quality and complete authoring speed with fewer repairs. Use for generation experiments or evaluating changes to layout, routing, diagnostics, authoring instructions and acceptance rules against actual diagrams and agent traces.

  • diagram-design

    Create branded architecture, architecture delta, IT current-state, flowchart, sequence, state machine, ER/data model, timeline, swimlane, quadrant, radar/spider, polar chart (polar/radial lollipop), loop/flywheel, nested, tree, org chart, layer stack, exploded axonometric, axonometric plan, Venn, pyramid/funnel, treemap and marimekko, heatmap, bar and dumbbell, waterfall, line (slopegraph, ridgeline, streamgraph, bump), Gantt and scatter charts (bubble, beeswarm, box plot), high-level, process,

  • expo-design-system

    Build and maintain a design system inside an Expo app: design tokens, component variant conventions, extending NativeWind, Tamagui, Restyle or Unistyles, fixing apps that look AI-generated, and auditing for design-system drift.

  • expo-ui

    Build native UI with @expo/ui: real SwiftUI on iOS and Jetpack Compose on Android. Use for sheets, pickers, sliders, toggles, menus and grouped form sections, with drop-in replacements for React Native community libraries.

  • anti-ui-slop

    Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".

  • brand-guidelines

    Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

  • impeccable

    Use when the user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bo

  • ui-design

    Design, build, or improve web and mobile interfaces using real product examples from UIZZE’s 800,000+ web and iOS screens. Use for UI design, UX design, frontend or web design, mobile app UI, responsive layouts, design systems, redesigns, visual polish, interface critique, and requests like “make this UI better.”

  • ui-radar

    Find and compare real UI examples from UIZZE’s 800,000+ web and iOS screens. Use for UI inspiration, UI research, design references, comparable apps, user flows, layouts, navigation, components, interaction states, and product patterns before designing or redesigning an interface.

  • uizze-ui

    The official Uizze skill for building and improving UI/UX. Work with your project's code and assets, and use uizze.com for real app examples, design systems, licensed fonts, icons and interaction resources.

  • shiftnudge-design-crit

    Run a structured interface-design critique with the Shift Nudge method over the Shift Nudge MCP server. Use when a user asks for design feedback, a UI review, or a crit of a screen, and you have access to the Shift Nudge MCP connection.

  • awwwards-design-md

    Create an evidence-backed DESIGN.md for any public website URL. Use when asked to extract a site's design system, colors, typography, spacing, radii, shadows, components, or to generate a design.md compatible with Google's design.md format. Composes the awwwards MCP inspection and capture tools.

  • brand-identity

    Brand identity sets from one brief - logo, typography and colour palette built together, measured (contrast, colour blindness, glyph coverage, font licences, small-size logo renders) and compared side by side as identity cards, shown on the user's own site, then a brand guidelines kit (PDF, logo files, tokens) for the chosen set. Use for a new brand or any part of one (logo, fonts, colours, or a mix), for refreshing an identity, or for critiquing one, even if the user only says "branding".

  • figma-designer

    Design inside Figma the way this designer does: real variables, text styles, auto layout and components, on a fixed visual system (Tailwind type and radius scale, spacing tokens, two-layer color tokens, button and state rules). Use this skill whenever you create, edit or review anything in a Figma file through the Figma MCP: screens, landing pages, components, mockups, design systems, tokens, or any UI. Use it even when the user doesn't name the skill and only says things like 'design a page in Figma', 'make a button component', 'mock this up' or shares a figma.com link. Load it before writing any use_figma code.

  • no-ai-design-slop

    Prevent and remove generic AI-generated design defaults, incoherent visual choices, and established UI defects while creating, revising, or reviewing websites, apps, screenshots, mockups, and design code. Use as a passive quality gate during UI work or for an explicit anti-slop cleanup; preserve the chosen art direction instead of forcing a neutral redesign.

  • audit-ai-design-slop

    Audit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects. Use when the user wants evidence-backed design feedback, an anti-slop review, or a removal-first cleanup plan without a speculative redesign.

  • bencium-impact-designer

    Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. Based on Anthropic's Frontend Designer Skill

  • bencium-controlled-ux-designer

    Expert UI/UX design guidance for unique, accessible interfaces. Use for visual decisions, colors, typography, layouts. Always ask before making design decisions. Use this skill when the user asks to build web components, pages, or applications.

  • sodium

    Sodium design system rules for this project's UI. Use when building or changing any screen, component, form or style, when porting an existing screen onto Sodium, or when checking UI against Sodium.

  • glaze

    Glaze design system rules for this project's UI. Use when building or changing any screen, component, form or style, when porting an existing screen onto Glaze, or when checking UI against Glaze.

  • figma-spec

    This skill is required to create, read, edit, review, or comment on Figma specs. You must read it when working on a PRD, brief, RFC or any kind of document in either a standalone Figma spec or a Figma spec embedded in a Figma Design or Figjam file.

  • figma-code-workflows

    Import or upload local HTML or project files into Figma, choose editable Design frames, runnable Code Layers or standalone Code (also known as Make), and repair imported previews. Use only when the user explicitly names editable Design layers, a runnable Code Layer, or a standalone Code/Make file, or supplies a Figma file key/link as the import destination. Generic code or code-component requests need output clarification before using this workflow.

  • lime

    Lime design system rules for this project's UI. Use when building or changing any screen, component, form or style, when porting an existing screen onto Lime, or when checking UI against Lime.

  • quartz

    Quartz design system rules for this project's UI. Use when building or changing any screen, component, form or style, when porting an existing screen onto Quartz, or when checking UI against Quartz.

  • component-canvas

    Build a full-screen, interactive canvas to explore existing UI components and their variants with pan and zoom.

  • understand-figma

    Analyze a Figma file via the Figma REST API and generate an interactive design knowledge graph (pages, screens, components, component sets, instances, design tokens) with a kind:"design" dashboard.

  • api-and-interface-design

    Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.

  • token-mapping

    Reports how hardcoded style values on a page, file or diff map onto a project's existing design tokens, purpose first, then value. Use for "are we using our tokens here", "which hardcoded colors map to which tokens", a token audit or planning a token migration. It never edits and never creates or renames tokens. Fixes and whole-app consistency go to design-system-boss.

  • migrate-design-system

    Use when an app has to move onto a design system that already exists, such as "migrate the app to our design system", "move every screen onto the new components", a rollout, or an adoption audit. When design-system-boss is installed and nobody has checked the system's specs, the boss triages first, since a migration copies a weak system's gaps everywhere. Not for making the system.

  • design-system-boss

    Use for vague whole-app design system asks on an app that already ships UI, like "our UI is a mess, fix it", "we need a design system", "we hardcode colors everywhere", "make the buttons consistent for an upstream PR", "document our whole design system" or "check the app before I ship". Triages the app, then runs the design.how skills in order. One named screen goes to ui-review, one component to component-docs, an empty repo to build-design-system.

  • component-docs

    Writes one component's documentation entry from its code, stories and real call sites, in a Geist-style page order. Use for "document the button", "write docs for Select", "what states does Toast have", usage rules for a component, or a new or changed component. Skip foundations, overview pages and multi-component patterns. Docs for a whole design system go to design-system-boss.

  • build-design-system

    Use when an ask names one phase of design system work, such as "extract tokens from the app" or "add states and specs to our Button", or for an empty repo, such as "start a design system from scratch". A whole-app ask on a shipped app ("we need a design system") goes to design-system-boss when it is installed. Moving an app onto an existing system is migrate-design-system.

  • prototyper-ui

    Prototyper UI component library (Tailwind CSS v4 + Base UI) for installing components, customizing themes, and using component documentation.

  • gemini-live-api-dev

    Build real-time, bidirectional streaming applications with the Gemini Live API, including WebSocket audio, video, and text, VAD, session management, and ephemeral client auth tokens.

  • gemini-api-dev

    Write code that calls the Gemini API for text generation, chat, multimodal understanding, image and video generation, streaming, function calling, structured output, and agent workflows in Python and TypeScript.

  • apple-hig

    Apple Human Interface Guidelines reference with platform-specific design rules, component specs, measurements, and interaction patterns for iOS, iPadOS, macOS, tvOS, visionOS, and watchOS.

  • eli5

    Explain a codebase, feature, or pull request simply as a PR Lens canvas whose walkthrough builds the picture one part at a time.

  • agent-skill

    Package-distributed PR Lens skill for drawing code changes or systems as animated architecture and data-flow diagrams.

  • improve-claude-md

    Improve a CLAUDE.md file using `<important if>` blocks to improve instruction adherence and reduce ignored context.

  • design-control-loop

    Interview the user to design an agentic control loop tailored to their codebase, then build locally runnable components plus a scheduled coding-agent workflow.

  • refactoring-ui

    Design and improve user interfaces using Refactoring UI rules for constrained spacing, type, color, shadow scales, hierarchy, and depth.

  • lieflat-charts

    Template-driven data visualization and standalone HTML report generation using Lupi, Basics, Glance, Maps, and Interactive gallery patterns with Mono or semantic color presets.

  • pr-lens

    Draw a code change or system as an animated architecture or data-flow diagram for comprehension, pull requests, or standalone explanation.

  • apple-web-app

    Implement, debug, or audit iPhone/iPad Add to Home Screen and macOS Safari Add to Dock web app UI: safe areas, status bar, theme color, manifest, icons, splash screens, and installed navigation.

  • migrate-radix-to-base

    Migrate React projects and shadcn components from Radix UI to Base UI, handling route objects, consumer props, and progressive wrapper migration.

  • reconcile-paper-sync

    Verify and repair a Paper-to-code implementation against its paper-sync canonical render, including fonts, exact tokens, and screenshot diffing.

  • paper-to-code-components

    Use when implementing Paper MCP, Paper-to-code, design-to-code, Viewfinder, or Paper-exported JSX in React/Next.js apps with component candidates, tokens, and shadcn reuse.

  • paper-flex

    Convert Paper canvas or design nodes from absolute positioning to flex or auto-layout while preserving SVG/image fidelity, z-order, and screenshot-verified visual parity.

  • figma-generative-plugins

    Mandatory prerequisite before create_generative_plugin or update_generative_plugin. Use when creating, authoring, changing, or extending reusable generative Figma plugins with functional UI.

  • ui-styling

    Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.

  • slides

    Create strategic HTML presentations with Chart.js, design tokens, responsive layouts, copywriting formulas, and contextual slide strategies.

  • design-system

    Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.

  • design

    Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identity, design system. Platforms: Facebook, Twitter, LinkedIn, YouTube, Instagram, Pinterest, TikTok, Threads, Google Ads.

  • brand

    Brand voice, visual identity, messaging frameworks, asset management, brand consistency. Activate for branded content, tone of voice, marketing assets, brand compliance, style guides.

  • banner-design

    Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses ui-ux-pro-max, frontend-design, ai-artist, ai-multimodal skills.

  • build-design

    Builds UI from a Figma file or a design image so it matches the design, using your project's existing tokens and components.

  • figma-use-slides

    This skill helps agents use Figma's use_figma MCP tool in the Slides context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

  • figma-use-figjam

    This skill helps agents use Figma's use_figma MCP tool in the FigJam context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

  • figma-swiftui

    SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.

  • figma-generate-diagram

    MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).

  • figma-design-to-code

    **MANDATORY prerequisite** — you MUST invoke this skill BEFORE calling the `get_design_context` Figma MCP tool. You MUST trigger this skill whenever the user wants to implement, build, port, or code up a Figma design as code. Example prompts (not exhaustive) are 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'design to code'. This skill provides critical instructions and steps to the agent on how to correctly implement Figma designs in code and must NOT be skipped.

  • figma-create-new-file

    **MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `create_new_file` tool call. NEVER call `create_new_file` directly without loading this skill first. Trigger whenever the user wants a new blank Figma file — a new design, FigJam, or Slides file — or when you need a fresh file before calling `use_figma`. Usage — /figma-create-new-file [editorType] [fileName] (e.g. /figma-create-new-file figjam My Whiteboard, /figma-create-new-file slides Q3 Review)

  • figma-code-connect

    Creates and maintains Figma Code Connect template files that map Figma components to code snippets. Use when the user mentions Code Connect, Figma component mapping, design-to-code translation, or asks to create/update .figma.ts or .figma.js files.

  • prefer-container-queries

    Enforce Tailwind container queries over viewport breakpoints for responsive components. Use when writing or reviewing responsive Tailwind code, when a component needs to adapt to its available space (cards, sidebars, lists, panels, anything reused in different layouts), or when migrating sm:/md:/lg: classes to @container variants.

  • smooth-shadow-ring

    Style elevated surfaces with smooth shadow ring utilities instead of combining borders or rings with shadows and creating double edges.

  • cc-figma-tokens

    Build or update Figma Primitive and Semantic variable collections from component-contracts token files.

  • cc-figma-component

    Generate variable-bound Figma component sets from component-contract definitions after the token collections exist.

  • sync-figma-token

    Sync design tokens between code and Figma variables with drift reporting, approval gates, safe delta apply, and persisted reports.

  • rad-spacing

    Apply hierarchical spacing variables across Figma layouts using proximity-based 4px and 8px increments from the file's library.

  • create-anatomy

    Generate a visual anatomy annotation in Figma showing numbered markers on a component instance with an attribute table. Use when the user mentions anatomy, anatomy annotation, component anatomy, create anatomy, or wants to annotate a component's structural elements.

  • create-voice

    Generate VoiceOver, TalkBack, and ARIA screen reader specs in Figma with focus order, property tables, and announcements by component state.

  • apply-design-system

    Reconnect an existing Figma design to published design system components instead of detached layers, local wrappers, or one-off assets.

  • audit-design-system

    Audit a Figma screen or component for design-system drift, including missing shared components, local overrides, and unbound tokens.

  • figma-generate-library

    Build or update a professional design system in Figma from a codebase, including tokens, variant sets, theming, and component libraries.

  • figma-generate-design

    Translate pages and multi-section layouts into Figma by discovering design system components, variables, and assembling screens section by section.

  • figma-use

    Mandatory prerequisite before every use_figma call — plugin API rules for creating, editing, and inspecting Figma files through MCP.

  • better-layout

    Improve interface structure through grouping, alignment, reading order, progressive disclosure, and adaptive responsive layouts.

  • prototype

    Build multiple genuinely different UI variants behind a visual picker so the strongest direction can be evaluated and promoted.

  • linear-setup

    Bootstrap or extend Linear project tracking with evidence-based backfill, milestones, dependencies, and repository discipline.

  • build-primitive

    Build foundational UI primitives from scratch with strong ARIA, keyboard, focus, and state handling.

  • shape

    Plan feature UX before coding via a structured design interview that produces an actionable design brief.

  • quieter

    Tone down overly intense designs while keeping quality high and preserving hierarchy.

  • polish

    Final quality pass for spacing, alignment, and consistency to prepare UI for launch.

  • layout

    Fix spacing, composition, and hierarchy rhythm when UI layout feels crowded, flat, or misaligned.

  • impeccable

    Flagship design skill for production-grade, anti-generic frontend interfaces with strong craft and consistency.

  • harden

    Make interfaces production-ready with robust empty states, edge cases, errors, onboarding, and i18n resilience.

  • distill

    Simplify noisy interfaces by removing non-essential complexity and restoring clear visual focus.

  • colorize

    Introduce strategic color systems to interfaces that feel dull, monochrome, or visually flat.

  • clarify

    Improve labels, microcopy, and UX messaging so interface text is clearer and easier to act on.

  • adapt

    Adapt designs across breakpoints, device contexts, and platform constraints with responsive interaction quality.

  • shadcn

    Project-aware shadcn/ui workflow for searching, adding, composing, and fixing components with correct patterns.

  • bencium-innovative-ux-designer

    Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

  • improve-ui

    Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent without modifying product source.

  • better-colors

    OKLCH color space for web projects. Convert hex/rgb/hsl to oklch, generate palettes, check contrast, handle gamut boundaries, and theme with Tailwind v4. Triggers on oklch, color conversion, palette generation, contrast ratio, gamut, display p3, design tokens, hue drift, chroma, dark mode colors.

  • oklch-skill

    Practical OKLCH color workflow skill for building consistent, accessible, and tunable color systems in modern UIs.

  • design-lab

    Interactive design exploration workflow: conduct interviews, generate variants, and refine UI designs through feedback.

  • pinia

    Pinia state management best practices for type-safe Vue stores, getters, and actions.

  • interface-design

    Specialized skill for interface design: dashboards, admin panels, and SaaS apps. Focused on craft and consistency.

  • swiftui-ui-patterns

    Best practices and example-driven guidance for building SwiftUI views and components. Includes tab architecture and screen composition.

  • ui-ux-pro-max

    Comprehensive UI/UX design intelligence with 50+ styles, 97 palettes, and 9 technology stacks for building professional interfaces.

  • swiss-design

    Swiss design system skill focused on grid discipline, typography hierarchy, and clean editorial interface composition.

  • frontend-ui-engineering

    Frontend UI engineering guidance covering component architecture, responsive design, accessibility, and maintainable implementation patterns.

  • frontend-design

    Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code and UI design that avoids generic AI aesthetics.

  • company-logos

    Use when laying out logos, trust rows, or brand collections in a clean and balanced way.

  • tailwindcss

    Use when you are implementing UI with Tailwind and want reusable, practical utility-first patterns.

  • create-design-md

    Create or update a DESIGN.md from an existing product repository or public website, with evidence-based design tokens and guidance.

  • baseline-ui

    Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass.

  • ui-skills-root

    Use when the user needs UI help and you must route by topic, stack, and intent to the smallest useful set of UI skills.